/*
 * Visible snake objects, rendered by openGL/GLUT.
 */

#include <iostream>

class SnakeObject
{
public:
	SnakeObject(int x, int y);
	SnakeObject(int x, int y, int z);
	void SnakeObjectDisplay();
	int& X();
	int& Y();
	int& Z();

	void setX(int x);
	void setY(int y);
	void setZ(int z);

private:
	int x;
	int y;
	int z;
};